Sticky Stickベトベト棒
This staff is drenched in slime that never seems to end no matter how much is flung away.
In-game description
Sticky Stick stats and effects
| Level | Lv.4 (up to Lv.20 when upgraded) |
|---|---|
| Magic damage | 93–113Lv.20: 391–477 |
| Attack speed | 1 attacks per second |
| Mana cost | 14Lv.20: 30 |
| Effects when equipped |
|
| Durability | 150 |
Compare in the rankings: Best magic build Max magic damage Upgrading Gear
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.
What is Sticky Stick? Features and uses
Sticky Stick is a rare item in Core Keeper (Ranged & magic weapons). Its base level is 4 and it deals 93–113 magic damage (391–477 at level 20). It can be obtained from Glurch the Abominous Mass, Large Slime (breakable object).
Sticky Stick key points (from the game data)
- Attack interval: 1 s (about 1 attacks per second). Among 18 ranged & magic weapons, it ranks #9 in expected damage per second at level 20 with endgame gear (about 2,190).
- Upgrading to level 20 raises its effects: Reduces the target's movement speed by -32.1% for 4 sec → -64.3%.
- Upgrading from level 4 to 20 costs 4,725 Ancient Coins plus bars.
- Durability: 150. Reinforcing it at the Salvage and Repair Station doubles durability.
- Best source: Glurch the Abominous Mass — 35.5% chance per kill.
- Sells to merchants for 25 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
What you get from salvaging Sticky Stick (Salvage and Repair Station)
Sticky Stick can be salvaged. Salvaging it gives the following items.
For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.
How to get Sticky Stick (Boss drop, Breakable objects)
Boss drop (1) Breakable objects (1)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Glurch the Abominous Mass | Boss drop | The Undergrounds | 1 | 35.5%15.9% from the guaranteed group, 5.2% per regular roll |
| Large Slime Vessel | Breakable objects | — | 1 | 0.09% |
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.