Melee weapons Epic
Poisonous Sickle毒の鎌
Farming tool that turned into a weapon when a great threat had to be slain.
In-game description
Poisonous Sickle stats and effects
| Level | Lv.12 (up to Lv.20 when upgraded) |
|---|---|
| Melee damage | 199–243Lv.20: 321–391 |
| Attack speed | 2.5 attacks per second |
| Effects when equipped |
|
| Durability | 525 |
Compare in the rankings: Best swords & melee weapons Best melee build Max physical damage Upgrading Gear
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.
What is Poisonous Sickle? Features and uses
Poisonous Sickle is an epic item in Core Keeper (Melee weapons). Its base level is 12 and it deals 199–243 melee damage (321–391 at level 20). It can be obtained from Ivy the Poisonous Mass, Mold Dungeon Chest.
Poisonous Sickle key points (from the game data)
- Attack interval: 0.4 s (about 2.5 attacks per second). Among 35 melee weapons, it ranks #16 in expected damage per second at level 20 with endgame gear (about 9,089).
- Upgrading to level 20 raises its effects: +18% critical hit damage → +26%, +28% chance to apply poison on hit, which reduces enemy healing received by 75% → +41%.
- Upgrading from level 12 to 20 costs 3,339 Ancient Coins plus bars.
- Durability: 525. Reinforcing it at the Salvage and Repair Station doubles durability.
- Best source: Ivy the Poisonous Mass — 21.8% chance per kill.
- Sells to merchants for 196 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
What you get from salvaging Poisonous Sickle (Salvage and Repair Station)
Poisonous Sickle can be salvaged. Salvaging it gives the following items.
For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.
How to get Poisonous Sickle (Boss drop, Chests & pedestals)
Boss drop (1) Chests & pedestals (1)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Ivy the Poisonous Mass | Boss drop | Azeos' Wilderness | 1 | 21.8%9% from the guaranteed group, 3% per regular roll |
| Mold Covered Chest | Chests & pedestals | Mold Dungeon, Azeos' Wilderness | 1 | 1.5% |
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.
Other ways to get Poisonous Sickle
- Can come from the Mold Covered Chest found inside a scene (building, ruin, camp and so on) (1.5% chance per container)Where: Mold Oasis [Azeos' Wilderness] (1 per world)
- Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on) (1.5% chance per container)Where: Mold Garden [Mold Dungeon]
- Placed in or on the Mold Covered Chest found inside a scene (building, ruin, camp and so on) (guaranteed)Where: Wilderness Dynamo Puzzle [Azeos' Wilderness] (0–1 per world)
- Can come from the Mold Covered Chest found inside a scene (building, ruin, camp and so on) (1.5% chance per container)Where: Wilderness Conveyor Puzzle [Azeos' Wilderness] (0–1 per world)
- Breaking Mold Cicada (Sickle) always drops it (1)
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.