Melee weapons Rare

Void Club空虚クラブ

This club feels light when held, yet heavy when swung.

In-game description
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Void Club stats and effects

Level Lv.18 (up to Lv.20 when upgraded)
Melee damage 333–407Lv.20: 369–449
Attack speed 2.5 attacks per second
Durability 250

Compare in the rankings: Best swords & melee weapons Best melee build Max physical damage Upgrading Gear

Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.

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What is Void Club? Features and uses

Void Club is a rare item in Core Keeper (Melee weapons). Its base level is 18 and it deals 333–407 melee damage (369–449 at level 20). It can be obtained from Void Caveling Brute, Void Caveling, Void Caveling Shaman.

Void Club key points (from the game data)

  • Attack interval: 0.4 s (about 2.5 attacks per second). Among 35 melee weapons, it ranks #8 in expected damage per second at level 20 with endgame gear (about 9,765).
  • Upgrading from level 18 to 20 costs 1,044 Ancient Coins plus bars.
  • Durability: 250. Reinforcing it at the Salvage and Repair Station doubles durability.
  • Best source: Void Caveling Brute — 7% chance per kill.
  • Sells to merchants for 344 Ancient Coins.

Calculated and summarized by this site from the game data (1.3.0.6).

Void Club mechanics (checked against the game data)

  • The Void Club's secondary attack leaves a damaging trail on the ground.
  • It charges in three stages and can leave up to 6 trail segments.

Written by this site from values in the game files (1.3.0.6 prefabs and configuration files).

Void Club notes

  • The three charge stages leave 2, 4 and 6 trail segments.
  • The trail deals damage derived from the club's melee damage.
  • A full charge multiplies the damage by 1.8 before other modifiers.

These notes cover behavior that the game files do not show directly. They are based on facts from the Core Keeper Wiki (Fandom) page "Void Club" (CC BY-SA 3.0), rewritten in this site's own words.

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What you get from salvaging Void Club (Salvage and Repair Station)

Void Club can be salvaged. Salvaging it gives the following items.

For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.

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How to get Void Club (Enemy drop)

Enemy drop (3)

SourceTypeBiomeAmountChance
Void Caveling Brute Enemy drop Breaker's Reach 1 7%
Void Caveling Enemy drop Breaker's Reach 1 7%
Void Caveling Shaman Enemy drop Breaker's Reach 1 7%

"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.

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Other ways to get Void Club

  • Placed in or on the Relucite Chest found inside a scene (building, ruin, camp and so on) (guaranteed)Where: Excavation Melody Room

Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.