Obliteration Ray破壊光線
A high energy mining tool that is at the constant limit of bursting. The barely contained laser melts almost anything in its path.
In-game description
Obliteration Ray stats and effects
| Level | Lv.17 (up to Lv.20 when upgraded) |
|---|---|
| Melee damage | 69–83Lv.20: 81–97 |
| Attack speed | 5 attacks per second |
| Effects when equipped |
|
| Durability | 250 |
Compare in the rankings: Max physical damage Upgrading Gear
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.
What is Obliteration Ray? Features and uses
Obliteration Ray is an epic item in Core Keeper (Ranged & magic weapons). Its base level is 17 and it deals 69–83 melee damage (81–97 at level 20). It can be obtained from Alien Event Terminal, Pyrdra the Fire Titan, Solarite Chest and 2 other sources. It is an ingredient in 1 recipe.
Obliteration Ray key points (from the game data)
- Attack interval: 0.2 s (about 5 attacks per second). Among 2 ranged & magic weapons, it ranks #2 in expected damage per second at level 20 with endgame gear (about 4,250).
- Upgrading to level 20 raises its effects: +800 mining damage → +1073.
- Upgrading from level 17 to 20 costs 1,512 Ancient Coins plus bars.
- Durability: 250. Reinforcing it at the Salvage and Repair Station doubles durability.
- Best source: Alien Event Terminal — 17.5% chance per roll.
- Sells to merchants for 308 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
Obliteration Ray mechanics (checked against the game data)
- The Obliteration Ray is one of the materials for Stormbringer.
Written by this site from values in the game files (1.3.0.6 prefabs and configuration files).
Obliteration Ray notes
- Like Stormbringer, it benefits from melee attack speed bonuses.
- The beam damages the area around its tip.
- An aiming line shows where it points.
These notes cover behavior that the game files do not show directly. They are based on facts from the Core Keeper Wiki (Fandom) page "Obliteration Ray" (CC BY-SA 3.0), rewritten in this site's own words.
What is Obliteration Ray used to make? Craftable items and their uses
Items you can make with Obliteration Ray, with how to craft them, the other materials needed and what the result is for.
- How to craft
- Crafted at Rift Statue
- Materials
- Pandorium Bar ×100, Solarite Bar ×100, Cytoplasm ×50, Obliteration Ray ×1
- What it is
- A legendary hand drill (melee lightning). Stormbringer: stats and special attack
What you get from salvaging Obliteration Ray (Salvage and Repair Station)
Obliteration Ray can be salvaged. Salvaging it gives the following items.
For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.
How to get Obliteration Ray (Boss drop, Enemy drop, Chests & pedestals, Breakable objects)
Boss drop (1) Enemy drop (1) Chests & pedestals (1) Breakable objects (2)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Pyrdra the Fire Titan | Boss drop | The Shimmering Frontier | 1 | 17.4% |
| Orbital Turret | Enemy drop | The Shimmering Frontier | 1 | 0.1% |
| Solarite Chest | Chests & pedestals | The Shimmering Frontier, The Desert of Beginnings | 1 | 2.2% |
| Alien tech terminal (event) | Breakable objects | — | 1 | 17.5%13.3% from the guaranteed group, 1.6% per regular roll |
| Large Alien Tech Destructible | Breakable objects | — | 1 | 0.55% |
* "Alien tech terminal (event)": provisional names. The in-game name has not been confirmed, so this site named the source after its internal name in the drop tables.
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.
Other ways to get Obliteration Ray
- Can come from the Golden Ancient Chest found inside a scene (building, ruin, camp and so on) (2.2% chance per container)Where: Desert Melody Room, Desert Melody Room
- Can come from the Solarite Chest found inside a scene (building, ruin, camp and so on) (2.2% chance per container)Where: Desert Flame Puzzle [The Desert of Beginnings], Crystal Go-kart Puzzle [The Shimmering Frontier], Crystal Materializer Puzzle [The Shimmering Frontier]
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.
What Obliteration Ray is used for (1 recipe)
| Recipe (materials) | ||
|---|---|---|
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