Ranged & magic weapons Legendary

Credence of Ruinガレキの信頼

A relic born of cult devotion and void corruption. Forged from S.A.H.A.B.A.R.'s own frame and sanctified components of Breaker's Reach.

In-game description
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Credence of Ruin stats and effects

Level Lv.20
Ranged damage 27–33
Attack speed 1.67 attacks per second
Effects when equipped
  • Each hit gives the secondary use an extra explosion
Durability Infinite (never breaks)

Compare in the rankings: Best ranged build Max physical damage Upgrading Gear

Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.

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What is Credence of Ruin? Features and uses

Credence of Ruin is a legendary item in Core Keeper (Ranged & magic weapons). Its base level is 20 and it deals 27–33 ranged damage. It is crafted from S.A.H.A.B.A.R.'s Mortar Housing ×1, Void-Forged Barrel ×1, Sanctified Firing Core ×1.

Credence of Ruin key points (from the game data)

  • Attack interval: 0.6 s (about 1.7 attacks per second). Among 28 ranged & magic weapons, it ranks #24 in expected damage per second at level 20 with endgame gear (about 918).
  • Durability: 0. Reinforcing it at the Salvage and Repair Station doubles durability.

Calculated and summarized by this site from the game data (1.3.0.6).

Credence of Ruin mechanics (checked against the game data)

  • Credence of Ruin's normal attack targets up to 7 tiles away and lands within 0 to 1 tile of the aim point.
  • Its secondary attack takes 0.5 seconds to charge fully.
  • If you release before the charge is complete, the secondary attack does not fire.

Written by this site from values in the game files (1.3.0.6 prefabs and configuration files).

Credence of Ruin notes

  • Shells deal direct ranged damage where they land and then explode for explosion and mining damage.
  • At item level 20, the base explosion is 171 explosion damage and 1,349 mining damage before other modifiers.
  • Releasing after a full charge fires a large shell with 342 base explosion damage and 1,775 base mining damage.
  • Explosion hits while holding this weapon build up charges, up to a maximum of 8.
  • Every hit resets the charge timer.
  • After 5 seconds without a hit, one charge is lost, and another every 5 seconds after that.
  • Multiboom Mortar spends the stored charges to set off up to 8 extra explosions around the impact point.
  • Up to 3 of them go off 1 tile from the impact point, then up to 5 more at 2 tiles.

These notes cover behavior that the game files do not show directly. They are based on facts from the Core Keeper Wiki (Fandom) page "Credence of Ruin" (CC BY-SA 3.0), rewritten in this site's own words.

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How to craft Credence of Ruin (materials)

How to craft Schematic ParchmentSchematic Parchment : use it while carrying the materials below Full crafting steps →

MaterialAmountHow to get the material
S.A.H.A.B.A.R.'s Mortar HousingS.A.H.A.B.A.R.'s Mortar Housing × 1 Boss
Void-Forged BarrelVoid-Forged Barrel × 1
Sanctified Firing CoreSanctified Firing Core × 1

Crafting time: 1 s