Bubble Gunバブルガン
A strange ranged weapon that shoots out hovering bubbles, adding slippery movement on contact.
In-game description
Bubble Gun stats and effects
| Level | Lv.12 (up to Lv.20 when upgraded) |
|---|---|
| Ranged damage | 93–113Lv.20: 150–182 |
| Attack speed | 2.5 attacks per second |
| Effects when equipped |
|
| Durability | 375 |
Compare in the rankings: Best ranged build Max physical damage Upgrading Gear
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.
What is Bubble Gun? Features and uses
Bubble Gun is a rare item in Core Keeper (Ranged & magic weapons). Its base level is 12 and it deals 93–113 ranged damage (150–182 at level 20). It can be obtained from Octarine Chest, Bubble Crab.
Bubble Gun key points (from the game data)
- Attack interval: 0.4 s (about 2.5 attacks per second). Among 28 ranged & magic weapons, it ranks #10 in expected damage per second at level 20 with endgame gear (about 3,957).
- Upgrading to level 20 raises its effects: +35% chance on hit to apply slippery movement → +52%.
- Upgrading from level 12 to 20 costs 3,339 Ancient Coins plus bars.
- Durability: 375. Reinforcing it at the Salvage and Repair Station doubles durability.
- Best source: Octarine Chest — 4.8% chance per roll.
- Sells to merchants for 167 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
What you get from salvaging Bubble Gun (Salvage and Repair Station)
Bubble Gun can be salvaged. Salvaging it gives the following items.
For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.
How to get Bubble Gun (Enemy drop, Chests & pedestals)
Enemy drop (1) Chests & pedestals (1)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Bubble Crab | Enemy drop | The Sunken Sea | 1 | 2.1% |
| Octarine Chest | Chests & pedestals | — | 1 | 4.8%3.9% from the guaranteed group, 0.24% per regular roll |
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.
Other ways to get Bubble Gun
- Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on) (4.8% chance per container)Where: Nature Melody Room
- Can come from the Mold Covered Chest found inside a scene (building, ruin, camp and so on) (4.8% chance per container)Where: Nature Melody Room
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.