Valuables Poor
Dry Butterfly干からびたチョウ
A dead insect void of any moisture. It is nice to look at but needs to be handled with care.
In-game description
What is Dry Butterfly? Features and uses
Dry Butterfly is a poor item in Core Keeper (Valuables). It can be obtained from Large Nature (breakable object), Large Wooden Nature (breakable object), Large Desert Flower Vessel and 7 other sources.
Dry Butterfly key points (from the game data)
- Best source: Large Nature (breakable object) — 8.8% chance per roll.
- Sells to merchants for 23 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
How to get Dry Butterfly (Enemy drop, Mining walls, Breakable objects)
Enemy drop (1) Mining walls (1) Breakable objects (8)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Caveling Gardener | Enemy drop | Azeos' Wilderness | 1 | 0.32% |
| Mining walls in Azeos' Wilderness | Mining walls | Azeos' Wilderness | 1 | 0.39% |
| Large Flower Vessel | Breakable objects | Azeos' Wilderness | 1 | 8.8% |
| Large Overgrown Wooden Crate | Breakable objects | Azeos' Wilderness | 1 | 2% |
| Large Desert Flower Vessel | Breakable objects | The Desert of Beginnings | 1 | 1.6% |
| Large Oasis Flower Vessel | Breakable objects | The Desert of Beginnings | 1 | 1.6% |
| Flower Vessel | Breakable objects | Azeos' Wilderness | 1 | 1.2% |
| Overgrown Wooden Crate | Breakable objects | Azeos' Wilderness | 1 | 0.74% |
| Oasis Flower Vessel | Breakable objects | The Desert of Beginnings | 1 | 0.67% |
| Desert Flower Vessel | Breakable objects | The Desert of Beginnings | 1 | 0.3% |
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.