Valuables Poor

Charred Caveling Skull黒こげのケイヴリングのガイコツ

A small skull burnt dark to the marrow. Exposure to intense heat for a long time causes something like this to happen.

In-game description
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What is Charred Caveling Skull? Features and uses

Charred Caveling Skull is a poor item in Core Keeper (Valuables). It can be obtained from Digging spot (the lava area), Lava Dungeon Chest, Large Lava Wooden (breakable object) and 1 other sources.

Charred Caveling Skull key points (from the game data)

  • Best source: Digging spot (the lava area) — 9.4% chance per roll.
  • Sells to merchants for 37 Ancient Coins.

Calculated and summarized by this site from the game data (1.3.0.6).

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How to get Charred Caveling Skull (Chests & pedestals, Digging up the ground, Breakable objects)

Chests & pedestals (1) Digging up the ground (1) Breakable objects (2)

SourceTypeBiomeAmountChance
Smoldering Chest Chests & pedestals The Desert of Beginnings 1 9%
Digging spot (the lava area) Digging up the ground Lava area 1 9.4%
Large Charred Crate Breakable objects Lava area 1 6.7%
Charred Crate Breakable objects Lava area 1 4.1%

"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.

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Other ways to get Charred Caveling Skull

  • Can come from the Smoldering Chest found inside a scene (building, ruin, camp and so on) (9% chance per container)Where: Quarry Area, Quarry Boulder Mine
  • Can come from the Smoldering Chest found inside a scene (building, ruin, camp and so on) (9% chance per container)Where: Desert Shrooman Puzzle [The Desert of Beginnings] (0–1 per world)

Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.