Valuables Poor
Caveling Skullケイヴリングのガイコツ
Remains of what was once a proud civilization.
In-game description
What is Caveling Skull? Features and uses
Caveling Skull is a poor item in Core Keeper (Valuables). It can be obtained from Large Temple Crate, Treasure Pedestal, Galaxite Chest and 4 other sources.
Caveling Skull key points (from the game data)
- Best source: Large Temple Crate — 7.9% chance per roll.
- Sells to merchants for 10 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
How to get Caveling Skull (Boss drop, Enemy drop, Chests & pedestals, Breakable objects)
Boss drop (1) Enemy drop (1) Chests & pedestals (2) Breakable objects (3)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Malugaz the Corrupted | Boss drop | The Forgotten Ruins | 1 | 5.5% |
| Big Larva | Enemy drop | The Clay Caves | 1 | 0.84% |
| Treasure pedestal | Chests & pedestals | — | 1 | 7.1% |
| Galaxite Chest | Chests & pedestals | The Desert of Beginnings | 1 | 5.6% |
| Large Temple Crate | Breakable objects | The Desert of Beginnings | 1 | 7.9% |
| Temple Crate | Breakable objects | The Desert of Beginnings | 1 | 4.1% |
| Large Slime Vessel | Breakable objects | — | 1 | 1.9% |
* "Treasure pedestal": provisional names. The in-game name has not been confirmed, so this site named the source after its internal name in the drop tables.
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.
Other ways to get Caveling Skull
- Placed in or on the Stone Pedestal found inside a scene (building, ruin, camp and so on) (guaranteed)Where: Caveling Throne Room [The Forgotten Ruins]
- Placed in or on the Seashell Chest found inside a scene (building, ruin, camp and so on), 3 at a time (guaranteed)Where: Skeleton Island [The Sunken Sea] (1 per world)
- Placed in or on the King Grave found inside a scene (building, ruin, camp and so on) (guaranteed)Where: King Grave [The Desert of Beginnings]
- Placed in or on the Queen Grave found inside a scene (building, ruin, camp and so on) (guaranteed)Where: Queen Grave [The Desert of Beginnings]
- Can come from the Seashell Chest found inside a scene (building, ruin, camp and so on) (5.6% chance per container)Where: Sea Melody Room
- Can come from the Octarine Chest found inside a scene (building, ruin, camp and so on) (5.6% chance per container)Where: Sea Melody Room
- Can come from the Galaxite Chest found inside a scene (building, ruin, camp and so on) (5.6% chance per container)Where: Desert Turret Puzzle [The Desert of Beginnings], Desert Flame Puzzle [The Desert of Beginnings]
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.
How to get Caveling Skull (salvaging): 1 items give it
Salvaging any of these items at the Salvage and Repair Station gives Caveling Skull (gear is listed from the lowest level). Salvaging gear or tools you no longer need returns part of their materials.
Amounts are calculated from the game data (materials, durability and level in the 1.3.0.6 prefabs) the same way the game's salvaging works; the range is from 0 to full durability. All items that can be salvaged are listed in salvaging.