SCENE
Mold Grass Patch
Mold Grass Patch is a scene (a prebuilt structure such as a temple, ruin or camp) that generates in Mold Dungeon in Core Keeper.
Mold Grass Patch map (overview)
A top-down view of the whole scene (for reference; click to enlarge). Image source: Core Keeper Wiki (Fandom). Game images are © Pugstorm.
Where is Mold Grass Patch? Location and how to find it
| Biome | Mold Dungeon |
|---|---|
| Dungeon | Inside Small Mold Dungeon |
| Placement rule | As part of a dungeon |
| Landmarks | Grass Block |
| Size | 30 × 24 tiles |
| Orientation | May generate mirrored or flipped |
How to find Mold Grass Patch
- This scene generates as part of Small Mold Dungeon. Find the dungeon first (its page lists the biomes it appears in).
- Use the shape in the overview map above (its walls, floor pattern and the objects placed in it) to recognize it on your map or on screen. It may also generate flipped.
What's inside Mold Grass Patch
Mold Vessel × 16
Wood Fence × 16
Lush Moss × 12
Mold Tree × 5
Ancient Feather × 2
Lush Tree × 1
Scene layouts are not in the game files we can read, so the location, distance, size, contents and which containers are in this scene are from the Core Keeper Wiki (Fandom) SceneInfo data and Scene page, Ver.1.1.2.9 (CC BY-SA 3.0). Text written by this site.
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.