SCENE

S.A.H.A.B.A.R. Monument (style 2)

S.A.H.A.B.A.R. Monument (style 2) is a scene (a prebuilt structure such as a temple, ruin or camp) that generates in Breaker's Reach in Core Keeper. It appears 0–1 per world. Loot here includes Relucite Bar, Geobot Leg, Sahabar Idol.

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Where is S.A.H.A.B.A.R. Monument (style 2)? Location and how to find it

BiomeBreaker's Reach
Number per world0–1 per world
When the roll is 0, the world has none.
Placement ruleAt a random spot inside the biome
Boss scannerS.A.H.A.B.A.R. Scanner (shows where S.A.H.A.B.A.R. is)
Size29 × 28 tiles

How to find S.A.H.A.B.A.R. Monument (style 2)

  1. Travel to Breaker's Reach. This scene only generates there.
  2. Its position is random in every world. Open the map and explore the areas that are still dark, one by one.
  3. Using the S.A.H.A.B.A.R. Scanner marks where S.A.H.A.B.A.R. is on your map.
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Items you can get at S.A.H.A.B.A.R. Monument (style 2)

ItemWhereChance per try
Relucite Bar In or on the Plain Chest Guaranteed
Geobot Leg In or on the Metal Table Guaranteed
Sahabar Idol In or on the Industrial Pedestal Guaranteed
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What's inside S.A.H.A.B.A.R. Monument (style 2)

Scene layouts are not in the game files we can read, so the location, distance, size, contents and which containers are in this scene are from the Core Keeper Wiki (Fandom) SceneInfo data and Scene page, Ver.1.1.2.9 (CC BY-SA 3.0). Text written by this site.

Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.