SET Lv.15
Tassel Armor Set: Stats, Set Bonus & How to Getタッセル装備セット
The Tassel Armor Set is a level 15 armor set in Core Keeper made of 3 pieces: Tassel Earrings, Tassel Top, Tassel Skirt. Set bonus: 3 pieces – +15% chance on hit to kill any target that has lower health than you. Best for ranged builds, ranking #9 of 70 sets for damage.
Tassel Armor Set pieces and stats (Lv.20)
The Tassel Armor Set has 3 pieces. Values are for Lv.20 (fully upgraded); the level column shows the level each piece starts at.
| Slot | Item | Base Lv | Armor | Max health | Effects (Lv.20) |
|---|---|---|---|---|---|
| Head | 14 | — | +43 |
|
|
| Chest | 14 | — | +72 |
|
|
| Legs | 14 | — | +60 |
|
Tassel set bonus: how many pieces do you need?
Wearing the required number of pieces from the same set at once adds an extra effect (the set bonus). The Tassel Armor Set gives:
- 3 pieces: +15% chance on hit to kill any target that has lower health than you
Tassel Armor Set total stats
Totals with every piece equipped, including the set bonus.
| Effect | Base level | Lv.20 |
|---|---|---|
| Max health | +122 max health | +175 max health |
| Physical range damage | +7.6% physical range damage | +10.5% physical range damage |
| Movement speed | +10.7% movement speed | +13.7% movement speed |
| Critical hit damage | +10% critical hit damage | +14% critical hit damage |
| Range attack speed | +15% range attack speed | +19.7% range attack speed |
| Critical hit chance | +5% critical hit chance | +7% critical hit chance |
| Dodge chance | +5% dodge chance | +6% dodge chance |
| Chance on hit to kill any target that has lower health than you | +15% chance on hit to kill any target that has lower health than you | +15% chance on hit to kill any target that has lower health than you |
Is the Tassel Armor Set good? Rating by build
For each build we take the strongest loadout (gear and food), swap in the Tassel Armor Set pieces (with the set bonus) and calculate the damage. Damage is relative to the strongest loadout (= 100), and the rank is out of all 70 sets.
| Build | Damage (best = 100) | Rank | Best set for this build |
|---|---|---|---|
| Melee | 60.7 | #45 | Core Commander Armor Set |
| Ranged | 76.8 | #9 | Mold Set |
| Magic | 42.1 | #45 | Arcane Monk Armor Set |
| Summoner | 41.4 | #53 | Chieftain Armor Set |
The Tassel Armor Set fits ranged builds best (#9 of all sets). Its level holds up in the late game.
Damage assumes endgame gear (Lv.20) and skills at level 100. Defense (armor, health) is not included; compare the totals above for that. The damage model is this site's own estimate, not an official formula.
How to get the Tassel Armor Set (drops, chests)
How to get Tassel Earrings
- Chest: Oasis Chest – 20.9% per try
- Breakable object: Large Oasis Flower Vessel – 2% per try
- Breakable object: Desert Flower Vessel – 1.5% per try
- Breakable object: Oasis Flower Vessel – 1% per try
- Breakable object: Large Desert Flower Vessel – 1% per try
Tassel Earrings: all sources and drop chances →
How to get Tassel Top
- Chest: Oasis Chest – 20.9% per try
- Breakable object: Large Oasis Flower Vessel – 2% per try
- Breakable object: Desert Flower Vessel – 1.5% per try
- Breakable object: Oasis Flower Vessel – 1% per try
- Breakable object: Large Desert Flower Vessel – 1% per try
Tassel Top: all sources and drop chances →
How to get Tassel Skirt
- Chest: Oasis Chest – 20.9% per try
- Breakable object: Large Oasis Flower Vessel – 2% per try
- Breakable object: Desert Flower Vessel – 1.5% per try
- Breakable object: Oasis Flower Vessel – 1% per try
- Breakable object: Large Desert Flower Vessel – 1% per try
Tassel Armor Set upgrade cost (to Lv.20) and reinforcement
Each piece can be upgraded to Lv.20 at the Upgrade Station with Ancient Coins and materials. Reinforcing at the Salvage and Repair Station doubles durability and raises effect values by about 15%.
| Item | Upgrade cost Lv.15→20 | Reinforcement materials | Durability |
|---|---|---|---|
| 90 | |||
| 100 | |||
| 95 | |||
| All pieces | |||
Sets of a similar level to compare
| Set | Lv | Set bonus | Best build |
|---|---|---|---|
| Assassin Armor Set | 14 | 2 pcs: +26.6% melee and range attack speed for a short duration after dodging | Melee (#12) |
| Bomb Scarab Armor Set | 14 | 3 pcs: +11.3% movement speed | Summoner (#61) |
| Desert Guardian Armor Set | 14 | 2 pcs: +25% minion damage / 3 pcs: When your minions despawn, they explode for 500% of their attack damage | Summoner (#4) |
| Dreamer Armor Set | 14 | 3 pcs: Gain 2% range damage every time an enemy is shot, stacks up to 10 times | Ranged (#15) |
| Galaxite Armor Set | 14 | 3 pcs: +12.7% damage while at max health | Ranged (#28) |
| Grim Armor Set | 15 | 3 pcs: Minion damage is increased by 48% of your magic damage increase | Summoner (#2) |
Tassel Armor Set FAQ
Q. Where do I get the Tassel Armor Set?
Tassel Earrings: Oasis Chest (chest), Large Oasis Flower Vessel (breakable object). Tassel Top: Oasis Chest (chest), Large Oasis Flower Vessel (breakable object). Tassel Skirt: Oasis Chest (chest), Large Oasis Flower Vessel (breakable object). Details are in How to get.
Q. How many pieces do I need for the Tassel set bonus?
3 pieces give "+15% chance on hit to kill any target that has lower health than you" (3 pieces in total).
Q. Which build is the Tassel Armor Set best for?
It fits ranged builds best (#9 of all sets). See the rating by build for the numbers.
Q. How much does it cost to upgrade the Tassel Armor Set to Lv.20?
Upgrading every piece from Lv.15 to Lv.20 takes 8,121 Ancient Coins in total, plus materials (upgrade cost).
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.