ENEMY Lv.13

Caveling Mummyケイヴリングミイラ

The Desert of Beginnings Mortar

Caveling Mummy is an enemy in The Desert of Beginnings (level 13) with 1,836 health. Its attacks deal mortar 195 damage. Main drops: Pajama Cap, Pajama Shirt, Pajama Pants.

Advertisement

Caveling Mummy stats (health and level)

AreaThe Desert of Beginnings
LevelLv.13
Health (HP)1,836
Immune to mold infection
On-hit effects May apply poison
Advertisement

Where Caveling Mummy spawns and how to find it

How to find Caveling Mummy

  • It is already placed in the scenes (buildings, ruins and so on) listed below when the world is generated.

Scenes where Caveling Mummy is placed from the start

Chances are per tile that meets the conditions. World generation and spawn events are from the spawn settings in the game's configuration files (Conf/Spawn, Core Keeper 1.3.0.6). Spawning near the player and the scenes it is placed in are from the Core Keeper Wiki (Fandom) Module:Spawns/data and SceneInfo (CC BY-SA 3.0); the spawn-event interval and the 6-tile rule are from the Wiki's "Spawning tiles" and "Mob farming" guides.

Advertisement

Caveling Mummy attacks and damage

Attack typeDamage
Mortar 195

Damage is the base value on Normal difficulty, calculated from the game data (1.3.0.6). The damage you actually take depends on your armor and skills.

Advertisement

Caveling Mummy drops (items you get for killing it)

ItemAmountChance
Pajama CapPajama Cap 1 2.8%
Pajama ShirtPajama Shirt 1 2.8%
Pajama PantsPajama Pants 1 2.8%
Zealot's ScimitarZealot's Scimitar 1 2.8%
Puppet RingPuppet Ring 1 2.8%
Ancient GemstoneAncient Gemstone 1 1.8%
Caveling Mummy FigurineCaveling Mummy Figurine 1 0.55%

The chance is the chance that at least one of the item drops when you kill one enemy (combining the 1 roll(s) of the drop table per kill). The guaranteed group is a group from which exactly one item always drops. Only items that always drop are marked "Guaranteed". Calculated from the drop tables in the game's configuration files (Conf/Loot, Core Keeper 1.3.0.6) the same way the game rolls them.

Advertisement

Other enemies in The Desert of Beginnings

Back to the enemy list

Health, level and immunities are read from the game's prefabs (Core Keeper 1.3.0.6). Attack damage is calculated from the enemy's level and each attack's multiplier with the game's own formula (Normal difficulty). Names are the game's official English. Which area each enemy belongs to is from the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Images are from the game; © Pugstorm.