ENEMY Lv.10

Blue Slimeブルースライム

The Sunken Sea Jump attack

Blue Slime is an enemy in The Sunken Sea (level 10) with 1,350 health. Its attacks deal jump attack 184 damage. Main drops: Slippery Slime, Ancient Gemstone, Octarine Key.

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Blue Slime stats (health and level)

AreaThe Sunken Sea
LevelLv.10
Health (HP)1,350
Immune to being slowed by slime, slippery movement
On-hit effects May apply slippery movement
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Where Blue Slime spawns and how to find it

When the world is generatedPlaced on the ground in The Sunken Sea with a 1% chance per tile. Roughly 10 per 1,000 tiles of that ground.
Spawn events (respawning)Spawns on Ground Slippery Slime (a spawning tile) during spawn events, which come round every 15–22 minutes, with a 30% chance per tile (needs at least 6 tiles of it, up to 1 per event).

How to find Blue Slime

  • Look where the ground in The Sunken Sea covers a wide area. The chance per tile is low, so larger areas of that ground are more likely to have one.
  • It comes back during spawn events after you kill it. However, it does not spawn within 6 tiles of a player, and placing blocks, walls, furniture or torches on the ground stops it from spawning there.
  • Lay Ground Slippery Slime near your base to spawn it on purpose (spawning tile chances and layouts).
  • It is already placed in the scenes (buildings, ruins and so on) listed below when the world is generated.

Scenes where Blue Slime is placed from the start

Chances are per tile that meets the conditions. World generation and spawn events are from the spawn settings in the game's configuration files (Conf/Spawn, Core Keeper 1.3.0.6). Spawning near the player and the scenes it is placed in are from the Core Keeper Wiki (Fandom) Module:Spawns/data and SceneInfo (CC BY-SA 3.0); the spawn-event interval and the 6-tile rule are from the Wiki's "Spawning tiles" and "Mob farming" guides.

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Blue Slime attacks and damage

Attack typeDamage
Jump attack 184

Damage is the base value on Normal difficulty, calculated from the game data (1.3.0.6). The damage you actually take depends on your armor and skills.

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Blue Slime drops (items you get for killing it)

ItemAmountChance
Slippery SlimeSlippery Slime 1 94.8%
Ancient GemstoneAncient Gemstone 1 1.6%
Octarine KeyOctarine Key 1 1.1%
Blue Slime FigurineBlue Slime Figurine 1 0.48%
Sorcerer HoodSorcerer Hood 1 0.48%
Sorcerer RobeSorcerer Robe 1 0.48%
Sorcerer PantsSorcerer Pants 1 0.48%
Slime HelmSlime Helm 1 0.32%
Crown Summoning IdolCrown Summoning Idol 1 0.24%

The chance is the chance that at least one of the item drops when you kill one enemy (combining the 1 roll(s) of the drop table per kill). The guaranteed group is a group from which exactly one item always drops. Only items that always drop are marked "Guaranteed". Calculated from the drop tables in the game's configuration files (Conf/Loot, Core Keeper 1.3.0.6) the same way the game rolls them.

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Other enemies in The Sunken Sea

Back to the enemy list

Health, level and immunities are read from the game's prefabs (Core Keeper 1.3.0.6). Attack damage is calculated from the enemy's level and each attack's multiplier with the game's own formula (Normal difficulty). Names are the game's official English. Which area each enemy belongs to is from the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Images are from the game; © Pugstorm.