Tools Rare

Solarite Pickaxeソラライトのツルハシ

A superior tool for breaking down perplexingly hard walls.

In-game description
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Solarite Pickaxe stats and effects

Level Lv.16 (up to Lv.20 when upgraded)
Melee damage 129–157Lv.20: 159–193
Effects when equipped
  • +735 mining damageLv.20: +1099 mining damage
Durability 800

Compare in the rankings: Best pickaxes Max mining damage (upgraded pickaxes) Upgrading Gear

Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.

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What is Solarite Pickaxe? Features and uses

Solarite Pickaxe is a rare item in Core Keeper (Tools). Its base level is 16 and it deals 129–157 melee damage (159–193 at level 20). It is crafted at the Solarite Workbench from Solarite Bar ×20, Gleam Wood ×20.

Solarite Pickaxe key points (from the game data)

  • Upgrading to level 20 raises its effects: +735 mining damage → +1099.
  • Upgrading from level 16 to 20 costs 1,944 Ancient Coins plus bars.
  • Durability: 800. Reinforcing it at the Salvage and Repair Station doubles durability.
  • Sells to merchants for 202 Ancient Coins.

Calculated and summarized by this site from the game data (1.3.0.6).

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How to craft Solarite Pickaxe (materials)

Crafted at Solarite WorkbenchSolarite Workbench What each crafting station makes →

MaterialAmountHow to get the material
Solarite BarSolarite Bar × 20 CraftingChest
Gleam WoodGleam Wood × 20 Breakable

Crafting time: 1 s

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What you get from salvaging Solarite Pickaxe (Salvage and Repair Station)

Solarite Pickaxe can be salvaged. Salvaging it gives the following items.

For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.