Tools Common

Tin Shovelスズのシャベル

A durable shovel, well-suited for digging up ground. Covers an area of up to 2x2 tiles.

In-game description
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Tin Shovel stats and effects

Level Lv.4 (up to Lv.20 when upgraded)
Melee damage 33–39Lv.20: 138–168
Effects when equipped
  • +41 digging damageLv.20: +206 digging damage
Durability 320

Compare in the rankings: Max physical damage Upgrading Gear

Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.

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What is Tin Shovel? Features and uses

Tin Shovel is a common item in Core Keeper (Tools). Its base level is 4 and it deals 33–39 melee damage (138–168 at level 20). It is crafted at the Tin Workbench from Wood ×4, Tin Bar ×3.

Tin Shovel key points (from the game data)

  • Upgrading to level 20 raises its effects: +41 digging damage → +206.
  • Upgrading from level 4 to 20 costs 4,725 Ancient Coins plus bars.
  • Durability: 320. Reinforcing it at the Salvage and Repair Station doubles durability.
  • Sells to merchants for 4 Ancient Coins.

Calculated and summarized by this site from the game data (1.3.0.6).

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How to craft Tin Shovel (materials)

Crafted at Tin WorkbenchTin Workbench What each crafting station makes →

MaterialAmountHow to get the material
WoodWood × 4 FishingEnemyChestBreakable
Tin BarTin Bar × 3 CraftingChest

Crafting time: 1 s

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What you get from salvaging Tin Shovel (Salvage and Repair Station)

Tin Shovel can be salvaged. Salvaging it gives the following items.

For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.