Tools Common
Wood Pickaxe木のツルハシ
A crude tool, useful for breaking down walls.
In-game description
Wood Pickaxe stats and effects
| Level | Lv.1 (up to Lv.20 when upgraded) |
|---|---|
| Melee damage | 17–19Lv.20: 173–211 |
| Effects when equipped |
|
| Durability | 200 |
Compare in the rankings: Best pickaxes Max mining damage (upgraded pickaxes) Upgrading Gear
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.
What is Wood Pickaxe? Features and uses
Wood Pickaxe is a common item in Core Keeper (Tools). Its base level is 1 and it deals 17–19 melee damage (173–211 at level 20). It is crafted from Wood ×4.
Wood Pickaxe key points (from the game data)
- Upgrading to level 20 raises its effects: +15 mining damage → +900.
- Upgrading from level 1 to 20 costs 4,869 Ancient Coins plus bars.
- Durability: 200. Reinforcing it at the Salvage and Repair Station doubles durability.
- Sells to merchants for 1 Ancient Coin.
Calculated and summarized by this site from the game data (1.3.0.6).
Wood Pickaxe mechanics (checked against the game data)
- The Wood Pickaxe's mining bonus (+15 when obtained) applies while it is in your hand.
- It also deals melee damage (18 when obtained), so it can be swung as a weapon.
Written by this site from values in the game files (1.3.0.6 prefabs and configuration files).
How to craft Wood Pickaxe (materials)
Crafted atNo crafting station needed (craft it from the inventory)
Crafting time: 1 s
What you get from salvaging Wood Pickaxe (Salvage and Repair Station)
Wood Pickaxe can be salvaged. Salvaging it gives the following items.
For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.