Tools Common
Tin Pickaxeスズのツルハシ
A durable tool, good for breaking down walls more easily.
In-game description
Tin Pickaxe stats and effects
| Level | Lv.4 (up to Lv.20 when upgraded) |
|---|---|
| Melee damage | 40–48Lv.20: 169–205 |
| Effects when equipped |
|
| Durability | 550 |
Compare in the rankings: Best pickaxes Max mining damage (upgraded pickaxes) Upgrading Gear
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.
What is Tin Pickaxe? Features and uses
Tin Pickaxe is a common item in Core Keeper (Tools). Its base level is 4 and it deals 40–48 melee damage (169–205 at level 20). It is crafted at the Tin Workbench from Wood ×4, Tin Bar ×3. It can be obtained from Caveling, Caveling (breakable object).
Tin Pickaxe key points (from the game data)
- Upgrading to level 20 raises its effects: +83 mining damage → +1144.
- Upgrading from level 4 to 20 costs 4,725 Ancient Coins plus bars.
- Durability: 550. Reinforcing it at the Salvage and Repair Station doubles durability.
- Best source: Caveling — 1.6% chance per kill.
- Sells to merchants for 4 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
Tin Pickaxe mechanics (checked against the game data)
- The Tin Pickaxe's mining bonus (83) applies while it is held in your hand.
- The Tin Pickaxe also hits as a melee weapon, for 44 damage.
Written by this site from values in the game files (1.3.0.6 prefabs and configuration files).
How to craft Tin Pickaxe (materials)
Crafted at
Tin Workbench What each crafting station makes →
Crafting time: 2 s
What you get from salvaging Tin Pickaxe (Salvage and Repair Station)
Tin Pickaxe can be salvaged. Salvaging it gives the following items.
For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.
How to get Tin Pickaxe (Enemy drop, Breakable objects)
Enemy drop (1) Breakable objects (1)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Caveling | Enemy drop | The Forgotten Ruins | 1 | 1.6% |
| Caveling crate | Breakable objects | — | 1 | 1.2% |
* "Caveling crate": provisional names. The in-game name has not been confirmed, so this site named the source after its internal name in the drop tables.
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.
Other ways to get Tin Pickaxe
- Placed in or on the Ancient Chest found inside a scene (building, ruin, camp and so on) (guaranteed)Where: Clay Hut [The Clay Caves] (1 per world)
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.