What does reinforcing do?
×2
Double durability
Reinforcing raises durability to twice the original maximum.
+15%
+15% stats
Each stat value on the gear goes up by 15% (rounded, at least +1), but only while durability is above the original maximum.
Gear with durability only
At the Salvage and Repair Station you can reinforce weapons, tools and armor that have durability (gear without durability, such as Legendary gear, cannot be reinforced). It uses the item's main material (bars, wood, etc.).
How to reinforce gear
- Open the Salvage and Repair Station.
- Press the yellow "Reinforce" button: the game describes it as "Toggle to reinforce tools, weapons and equipment." Your cursor switches to reinforce mode.
- Click the gear in your inventory: it is reinforced using its main material. If the item is damaged, the same click also repairs it, using Scrap Parts for the missing durability on top of the reinforcing material.
Reinforcing effects in detail
- Durability: set to twice (200%) the original maximum. Reinforcing an item that is still reinforced simply fills it back up to 200%, and costs less material when some of the extra durability is left.
- Stats: each stat value goes up by 15% (rounded, at least +1). Max minion count does not increase.
- The stat boost only lasts while durability is above the original maximum. Once it drops to the original maximum or below, stats return to normal.
- Gear without durability (Legendary gear etc.) cannot be reinforced.
It is separate from upgrading (up to Lv.20 at the Upgrade Station), and you can do both (how upgrading works and costs).
Reinforcing vs. repairing
| Repair (blue button) | Reinforce (yellow button) | |
|---|---|---|
| Durability | Restored to the original max | 2× the original max |
| Stats | No change | +15% |
| Materials | Scrap Parts for the lost durability | The item's main material (plus Scrap Parts if it is damaged) |
Gear at 0 durability stops giving its effects and no longer counts toward a set bonus. Repairing it brings both back.
The Crafting talent "Blacksmith" gives "Crafting items at the anvil and repairing items costs 5% less materials" per point (up to 25% at 5 points). It also lowers the material cost of reinforcing, although very small costs may stay the same after rounding (at least one of each material is always needed).
Reinforcing materials (examples by slot)
The amount depends on how worn the item is (shown as a range).
Durability, the stat bonus and when it applies are read from the game's program in Core Keeper 1.3.0.6. Talent values are from the game's config files; button and talent text is the game's official English. The button colors, repairing and reinforcing in one click, topping up a reinforced item, broken gear losing its effects and the talent's effect on reinforcing are based on the Core Keeper Wiki (Fandom) page "Salvage and Repair Station" (game 1.3; sources include the Explorer's Guide). Material amounts are from the Core Keeper Wiki (Fandom) item data (CC BY-SA 3.0).
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.