World size and the edge of the map
Not infinite: there is an edge
Worlds created since version 0.9.9.9 are not infinite; even the outer biomes have an end.
Exact size not verified
We have not verified the exact size of a world (in tiles).
The Core is at the center
The three inner biomes and the biomes beyond them spread out around the Core, where you start.
The shape of the world
- The three inner biomes (The Undergrounds, The Clay Caves, The Forgotten Ruins) surround the Core.
- A large ring-shaped pit surrounds the three inner biomes, usually crossed by land bridges. The outer biomes are separated by long pits running outward from there.
- For biome order and how to reach each one, see the biome list; for reading the map, see how to use the map.
Old worlds (Classic)
Worlds created before version 0.9.9.9 are labeled "Classic" and lack some of the content added later. Starting a new world is recommended.
Settings that affect size and terrain
When creating a world, you can change generation settings such as tunnels, rooms, rivers, ponds and pits (world generation settings).
Mechanics from the Core Keeper Wiki (Fandom) pages "World", "Pit" (CC BY-SA 3.0), summarized in our own words (not confirmed in the game files).
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.