Placeables & furniture Common

Ground Acid Slime酸のスライムの地面

Sticky material that slowly dissolves everything that touches it.

In-game description
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What is Ground Acid Slime? Features and uses

Ground Acid Slime is a common item in Core Keeper (Placeables & furniture). It can be obtained from Acid Larva.

Ground Acid Slime key points (from the game data)

  • Best source: Acid Larva — 24.1% chance per kill.

Calculated and summarized by this site from the game data (1.3.0.6).

Ground Acid Slime notes

  • The Acid Larva and The Hive Mother also create this ground.
  • Standing on it slows you by 50% and deals 12 damage per second that ignores armor.

These notes cover behavior that the game files do not show directly. They are based on facts from the Core Keeper Wiki (Fandom) page "Ground Acid Slime" (CC BY-SA 3.0), rewritten in this site's own words.

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How to get Ground Acid Slime (Enemy drop)

Enemy drop (1)

SourceTypeBiomeAmountChance
Acid Larva Enemy drop The Clay Caves 1 24.1%

"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.

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Other ways to get Ground Acid Slime

Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.

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How to get Ground Acid Slime (salvaging): 1 items give it

Salvaging any of these items at the Salvage and Repair Station gives Ground Acid Slime (gear is listed from the lowest level). Salvaging gear or tools you no longer need returns part of their materials.

Amounts are calculated from the game data (materials, durability and level in the 1.3.0.6 prefabs) the same way the game's salvaging works; the range is from 0 to full durability. All items that can be salvaged are listed in salvaging.