Placeables & furniture Common
Bottled Anomaly瓶入りのアノマリー
Contains an indecipherable entity that appears to respond to glass.
In-game description
What is Bottled Anomaly? Features and uses
Bottled Anomaly is a common item in Core Keeper (Placeables & furniture). It can be obtained from Abiotic Factor Large (breakable object), Abiotic Factor (breakable object), Electro-Pest.
Bottled Anomaly key points (from the game data)
- Best source: Abiotic Factor Large (breakable object) — 16.8% chance per roll.
- Sells to merchants for 8 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
How to get Bottled Anomaly (Enemy drop, Breakable objects)
Enemy drop (1) Breakable objects (2)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Electro-Pest | Enemy drop | The Forgotten Ruins | 1 | 2.3% |
There are also sources whose in-game name has not been confirmed yet (Breakable objects: 2).
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.
Other ways to get Bottled Anomaly
- Placed inside dungeons or scenes (buildings, ruins and so on); break it or pick it up to get itPlaced in: Abiotic Factor Facility [The Forgotten Ruins]
- Buy it from the Snacks Vending Machine (40 Ancient Coins)
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.