Placeables & furniture Common

Muddled Moss混沌ゴケ

Groundcover interspersed with purplish mycelium. Over time it grows glowing mushrooms, and attracts beings from the void.

In-game description
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Muddled Moss spawn chances

During a spawn event, each tile of this floor spawns the following with these chances (how many tiles to lay and the chances of other floors).

  • Glowing Mushroom: 20% (max per event: 2, minimum 4 tiles)
  • Void Larva: 4% (max per event: 1, minimum 6 tiles)
  • Void Caveling: 0.2% (max per event: 1, minimum 6 tiles)
  • Void Caveling Brute: 0.2% (max per event: 1, minimum 6 tiles)
  • Void Caveling Shaman: 0.2% (max per event: 1, minimum 6 tiles)
  • Void Larva Cocoon: 0.2% (max per event: 1, minimum 6 tiles)
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What is Muddled Moss? Features and uses

Muddled Moss is a common item in Core Keeper (Placeables & furniture).

Muddled Moss mechanics (checked against the game data)

  • Muddled Moss is a respawn ground for void creatures in every biome: Void Larva, Void Larva Cocoons, Void Cavelings, Void Caveling Shamans and Void Caveling Brutes.
  • Glowing Mushrooms regrow on Muddled Moss.
  • For Glowing Mushrooms to regrow, the area needs at least 4 tiles of Muddled Moss.
  • At most 2 new Glowing Mushrooms appear per spawn.

Written by this site from values in the game files (1.3.0.6 prefabs and configuration files).

Muddled Moss notes

  • It is a dense tangle of otherworldly plants shot through with purple fungal threads.

These notes cover behavior that the game files do not show directly. They are based on facts from the Core Keeper Wiki (Fandom) page "Muddled Moss" (CC BY-SA 3.0), rewritten in this site's own words.

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How to get Muddled Moss

  • Placed naturally when the world is generated (Breaker's Reach)From the game's world generation settings (Conf/Spawn/Initial).